Windrose Best Weapons — Stats & Crafting Recipes
The strongest weapons in Windrose with exact damage numbers, stat scaling, rare/epic skills, and the crafting recipe at every Weaponsmith Workshop level. Search by name, material, or stat.
Best melee weapons
Executioner 365 Crude
Melee · scales with Strength (C rare / B epic)
- Rare skill: Kills grant stacking Decimation: +10% crit chance per stack, max 30%.
- Epic skill: While Decimation is active you also get Apathy: 10% damage resistance.
- Weaponsmith Lv1: 10 Wood + 7 Copper Ingot
- Weaponsmith Lv2: 12 Hardwood + 5 Foothills Iron Ingot + 3 Smithing Flux
- Weaponsmith Lv3: 8 Hardwood + 7 Mire Metal Ingot + 3 Smithing Flux
Highest melee damage in the game; strongest pick for Strength builds.
Plague Halberd 355 Crude
Melee · scales with Strength (C rare / B epic)
- Rare skill: Dealing damage builds Plague Echoes; at 5 stacks the special (F) AoE attack unlocks.
- Epic skill: The special attack also instantly restores 35% of max health.
- Weaponsmith Lv1: 10 Wood + 3 Copper Ingot + 5 Ingot Arborum
- Weaponsmith Lv2: 12 Hardwood + 3 Foothills Iron Ingot + 8 Ingot Arborum
- Weaponsmith Lv3: 8 Hardwood + 3 Mire Metal Ingot + 8 Ingot Arborum
Late game (Cursed Swamps). Stacks build from damage, not kills, so the AoE comes back fast against groups.
Soul Eater 325 Slash
Melee · scales with Agility (C rare / B epic)
- Rare skill: Special (F) attack drains health from nearby enemies; 2-minute cooldown.
- Epic skill: Special attack damage additionally scales with Vitality.
- Weaponsmith Lv1: 10 Copper Ingot + 2 Rough Hide + 7 Undead Essence
- Weaponsmith Lv2: 10 Foothills Iron Ingot + 2 Rough Hide + 10 Undead Essence
- Weaponsmith Lv3: 10 Mire Metal Ingot + 2 Crocodile Hide Piece + 10 Undead Essence
Guaranteed drop from the Foothills boss — one of the few guaranteed weapon drops.
Rapier of a Thousand Cuts 125 Pierce
Melee · scales with Precision (C rare / B epic)
- Rare skill: Damage applies Bleeding, stacking up to 5; each stack ticks 25 damage per second.
- Epic skill: Bleed damage dealt while wielding it restores Temporal Health.
- Weaponsmith Lv1: 7 Copper Ingot + 2 Rough Hide
- Weaponsmith Lv2: 7 Foothills Iron Ingot + 2 Rough Hide + 3 Smithing Flux
- Weaponsmith Lv3: 7 Mire Metal Ingot + 2 Crocodile Hide Piece + 3 Smithing Flux
Low base damage, but stacked Bleed (up to 125/sec) makes it punch far above its stats.
Best ranged weapons
Reliable Musket 600 Pierce
Ranged · scales with Precision (A rare / S epic)
- Rare skill: Reloads faster than any other musket.
- Epic skill: +20% critical damage.
- Weaponsmith Lv1: 10 Wood + 7 Copper Ingot
- Weaponsmith Lv2: 10 Hardwood + 7 Foothills Iron Ingot + 3 Master's Tools
- Weaponsmith Lv3: 7 Hardwood + 5 Mire Metal Ingot + 3 Master's Tools
Highest ranged damage in the game and the only S-grade Precision scaling once ascended.
Infantry Musket 575 Pierce
Ranged · scales with Agility (B rare / A epic)
- Rare skill: Special (F) bayonet attack; weapon damage scales with Agility.
- Epic skill: Moving while aiming no longer affects spread.
- Weaponsmith Lv1: 10 Wood + 7 Copper Ingot
- Weaponsmith Lv2: 10 Hardwood + 7 Foothills Iron Ingot + 3 Master's Tools
- Weaponsmith Lv3: 7 Hardwood + 7 Mire Metal Ingot + 3 Master's Tools
The Agility-build gun: damage scales off Agility and the bayonet covers melee range.
Drake's Double-Barreled Pistol 420 Pierce
Ranged · scales with Precision (C rare / B epic)
- Rare skill: Fires two quick shots back to back.
- Epic skill: Shots apply Vulnerability: the target takes +15% damage from all sources.
- Weaponsmith Lv1: 10 Wood + 5 Copper Ingot
- Weaponsmith Lv2: 10 Hardwood + 5 Foothills Iron Ingot + 3 Master's Tools
- Weaponsmith Lv3: 7 Hardwood + 5 Mire Metal Ingot + 3 Master's Tools
Best as a secondary — the epic-tier Vulnerability debuff boosts your whole kit, not just this gun.
How weapon tiers work
Named weapons drop or craft at rare tier and can be ascended to epic, which upgrades the stat grade and adds a second skill. The same weapon can be crafted at Weaponsmith Workshop level 1, 2, or 3 with progressively better materials — Copper, Foothills Iron, then Mire Metal.
Ranged weapons need ammo
Every gun needs bullets and gunpowder loaded. Bullets are cheap at the Workbench (Stone, Copper, Iron tiers); gunpowder is the bottleneck — see the full gunpowder guide for loot spots and the 25 Ash + 25 Sulfur recipe.